﻿using BasicParts;

namespace ParallaxMachine
{
    public class Image
    {
        public Vector2 Position;
        public Point Size;
        public Image(Vector2 position, Point size)
        {
            Position = position;
            Size = size;
        }
        public Image(float posX, float posY, int sizeX, int sizeY)
            : this(new Vector2(posX, posY), new Point(sizeX, sizeY)) { }
    }
}
